So who’s this guy?
I’m an award-losing* sound designer with a decade of experience in films, television, commercials, video games, VR, tech, and new media.
Sound is story. I approach sound design as a constructive process that elevates the image and completes the whole. Whether it’s providing narrative clarity, punching up a joke, or creating an entirely unseen character from scratch, my goal is crafting sound that tells your story better.
I’m best-known for my work with YouTube heavyweights RocketJump and Corridor Digital, with over two billion views. I also teach audio lessons for RocketJump Film School, with over half a million YouTube subscribers. I’ve done work for brands including Apple, Electronic Arts, Activision Blizzard, Capcom, Ubisoft, Warner Bros. Interactive, Square Enix, AT&T, iZotope, Adobe, and Dolby Laboratories.
I have a lifelong passion for self-learning, pressing buttons, and creative discovery, and received a formal education at USC’s School of Cinematic Arts. I’m based in Los Angeles, and am an IATSE Local 700 member.
*MPSE Golden Reel Award nominee for: Best Sound Editing, Computer Episodic Entertainment in 2016 for The Division: Agent Origins; and Best Sound Editing, Computer Episodic Entertainment in 2014 for Video Game High School.
Some things I’ve done!